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A

AbstractPlan - Interface in org.locxar.roguelike.plan
 
actionPoints - Variable in class org.locxar.roguelike.actors.Actor
The action points.
Actor - Class in org.locxar.roguelike.actors
The Class Actor.
Actor() - Constructor for class org.locxar.roguelike.actors.Actor
Instantiates a new actor.
addLocation(Map<Location, Character>, Location, Character) - Method in class org.locxar.roguelike.plan.Plan
Adds the location.

C

Console - Class in org.locxar.roguelike.gui
The Class Console.
Console(Document, String, int, int) - Constructor for class org.locxar.roguelike.gui.Console
Instantiates a new console.
coreGameLoop() - Method in class org.locxar.roguelike.CycleController
Run.
createAndShowGUI() - Method in class org.locxar.roguelike.gui.MainWindow
Creates the and show GUI.
CycleController - Class in org.locxar.roguelike
The Class BootCycle.
CycleController() - Constructor for class org.locxar.roguelike.CycleController
Instantiates a new boot cycle.

G

gameOver() - Method in class org.locxar.roguelike.CycleController
Game over.
generateTestMap(Map<Location, Character>) - Method in class org.locxar.roguelike.util.plan.PlanGenerator
Generate test map.
getActionPoints() - Method in class org.locxar.roguelike.actors.Actor
Gets the action points.
getHealthPoints() - Method in class org.locxar.roguelike.actors.Actor
Gets the health points.
getLocation(Map<Location, Character>, Location) - Method in class org.locxar.roguelike.plan.Plan
Gets the location.
getLogger() - Method in class org.locxar.roguelike.actors.Actor
 
getManaPoints() - Method in class org.locxar.roguelike.actors.Actor
Gets the mana points.
getMap() - Method in class org.locxar.roguelike.plan.Plan
Gets the map.
getName() - Method in class org.locxar.roguelike.actors.Actor
Gets the name.
getNewTurn() - Method in class org.locxar.roguelike.CycleController
Gets the newturn.
getNpc() - Method in class org.locxar.roguelike.CycleController
Gets the npc.
getNumber() - Method in enum org.locxar.roguelike.core.MagicNumbers
Gets the number.
getPlayer() - Method in class org.locxar.roguelike.CycleController
Gets the player.
getTurn() - Method in class org.locxar.roguelike.CycleController
Gets the turn.
getTYPE() - Method in class org.locxar.roguelike.turn.Turn
Gets the type.
getTypeId() - Method in enum org.locxar.roguelike.core.Type
Gets the type id.
getX() - Method in class org.locxar.roguelike.plan.Location
Gets the x.
getY() - Method in class org.locxar.roguelike.plan.Location
Gets the y.

H

hashCode() - Method in class org.locxar.roguelike.plan.Location
 
healthPoints - Variable in class org.locxar.roguelike.actors.Actor
The health points.
height - Variable in class org.locxar.roguelike.CycleController
The height.

I

init() - Method in class org.locxar.roguelike.CycleController
Inits the.
isGameOver() - Method in class org.locxar.roguelike.CycleController
Checks if is game over.

L

Location - Class in org.locxar.roguelike.plan
The Class Location.
Location(int, int) - Constructor for class org.locxar.roguelike.plan.Location
Instantiates a new location.
logger - Variable in class org.locxar.roguelike.actors.Actor
The Constant slf4jLogger.
LOGGER - Static variable in enum org.locxar.roguelike.core.Type
The Constant slf4jLogger.
LOGGER - Static variable in class org.locxar.roguelike.CycleController
The Constant slf4jLogger.
LOGGER - Static variable in class org.locxar.roguelike.plan.Plan
The Constant slf4jLogger.
LOGGER - Static variable in class org.locxar.roguelike.turn.Turn
The Constant slf4jLogger.
LOGGER - Static variable in class org.locxar.roguelike.util.plan.PlanGenerator
The Constant slf4jLogger.
loop() - Method in class org.locxar.roguelike.CycleController
Loop.

M

MagicNumbers - Enum in org.locxar.roguelike.core
The Enum MagicNumbers.
MagicNumbers(int) - Constructor for enum org.locxar.roguelike.core.MagicNumbers
Instantiates a new magic numbers.
main(String[]) - Static method in class org.locxar.roguelike.CycleController
The main method.
MainWindow - Class in org.locxar.roguelike.gui
The Class MainFrame.
MainWindow() - Constructor for class org.locxar.roguelike.gui.MainWindow
Instantiates a new main frame.
manaPoints - Variable in class org.locxar.roguelike.actors.Actor
The mana points.
map - Variable in class org.locxar.roguelike.CycleController
The map.
map - Variable in class org.locxar.roguelike.plan.Plan
The map.
mg - Variable in class org.locxar.roguelike.CycleController
The mg.

N

name - Variable in class org.locxar.roguelike.actors.Actor
The name.
neverEnd() - Method in class org.locxar.roguelike.CycleController
Never end.
newTurn - Variable in class org.locxar.roguelike.CycleController
The newturn.
Npc - Class in org.locxar.roguelike.actors
The Class Npc.
Npc() - Constructor for class org.locxar.roguelike.actors.Npc
Instantiates a new npc.
npc - Variable in class org.locxar.roguelike.CycleController
The npc.
npcTurn(Player, Npc) - Method in class org.locxar.roguelike.turn.Turn
Npc turn.
number - Variable in enum org.locxar.roguelike.core.MagicNumbers
The number.

O

org.locxar.roguelike - package org.locxar.roguelike
 
org.locxar.roguelike.actors - package org.locxar.roguelike.actors
 
org.locxar.roguelike.core - package org.locxar.roguelike.core
 
org.locxar.roguelike.gui - package org.locxar.roguelike.gui
 
org.locxar.roguelike.plan - package org.locxar.roguelike.plan
 
org.locxar.roguelike.turn - package org.locxar.roguelike.turn
 
org.locxar.roguelike.util.plan - package org.locxar.roguelike.util.plan
 

P

Plan - Class in org.locxar.roguelike.plan
The Class Mapper.
Plan() - Constructor for class org.locxar.roguelike.plan.Plan
Instantiates a new mapper.
Plan(Map<Location, Character>) - Constructor for class org.locxar.roguelike.plan.Plan
Instantiates a new mapper.
PlanGenerator - Class in org.locxar.roguelike.util.plan
The Class MapGenerator.
PlanGenerator() - Constructor for class org.locxar.roguelike.util.plan.PlanGenerator
Instantiates a new map generator.
Player - Class in org.locxar.roguelike.actors
The Class Player.
Player() - Constructor for class org.locxar.roguelike.actors.Player
Instantiates a new player.
player - Variable in class org.locxar.roguelike.CycleController
The player.
playerTurn(Player, Npc) - Method in class org.locxar.roguelike.turn.Turn
Player turn.

S

serialVersionUID - Static variable in class org.locxar.roguelike.gui.Console
The Constant serialVersionUID.
serialVersionUID - Static variable in class org.locxar.roguelike.gui.MainWindow
The Constant serialVersionUID.
setActionPoints(long) - Method in class org.locxar.roguelike.actors.Actor
Sets the action points.
setHealthPoints(long) - Method in class org.locxar.roguelike.actors.Actor
Sets the health points.
setManaPoints(long) - Method in class org.locxar.roguelike.actors.Actor
Sets the mana points.
setMap(Map<Location, Character>) - Method in class org.locxar.roguelike.plan.Plan
Sets the map.
setName(String) - Method in class org.locxar.roguelike.actors.Actor
Sets the name.
setNpc(Npc) - Method in class org.locxar.roguelike.CycleController
Sets the npc.
setPlayer(Player) - Method in class org.locxar.roguelike.CycleController
Sets the player.
setTurn(Turn) - Method in class org.locxar.roguelike.CycleController
Sets the turn.
setTYPE(Type) - Method in class org.locxar.roguelike.turn.Turn
Sets the type.
startTurn - Variable in class org.locxar.roguelike.turn.Turn
The start turn.

T

timeStart - Variable in class org.locxar.roguelike.CycleController
The time start.
title - Variable in class org.locxar.roguelike.CycleController
The title.
turn - Variable in class org.locxar.roguelike.CycleController
The turn.
Turn - Class in org.locxar.roguelike.turn
The Class Turn.
Turn() - Constructor for class org.locxar.roguelike.turn.Turn
Instantiates a new turn.
Turn(Type) - Constructor for class org.locxar.roguelike.turn.Turn
Instantiates a new turn.
turnListener(Turn, Player, Npc) - Method in class org.locxar.roguelike.turn.Turn
The turnListener check the actual TYPE Id and starts playerTurn() or npcTurn().
Type - Enum in org.locxar.roguelike.core
The Enum Type.
Type(int) - Constructor for enum org.locxar.roguelike.core.Type
Instantiates a new type.
type - Variable in enum org.locxar.roguelike.core.Type
The type.
type - Variable in class org.locxar.roguelike.turn.Turn
The type.

V

valueOf(String) - Static method in enum org.locxar.roguelike.core.MagicNumbers
Returns the enum constant of this type with the specified name.
valueOf(String) - Static method in enum org.locxar.roguelike.core.Type
Returns the enum constant of this type with the specified name.
values() - Static method in enum org.locxar.roguelike.core.MagicNumbers
Returns an array containing the constants of this enum type, in the order they are declared.
values() - Static method in enum org.locxar.roguelike.core.Type
Returns an array containing the constants of this enum type, in the order they are declared.

W

width - Variable in class org.locxar.roguelike.CycleController
The width.
write2File(Map<Location, Character>) - Static method in class org.locxar.roguelike.CycleController
Write 2 file.

X

x - Variable in class org.locxar.roguelike.plan.Location
The x.

Y

y - Variable in class org.locxar.roguelike.plan.Location
The y.
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